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Fudging It with Joe from Dekahedron
This one's a conversation with Joe, the host of the Dekahedron podcast where he talks about his love of the tabletop RPG hobby. On his show Joe talks about a range of stuff from OS...
Unshackled
What happens if we drop the script and the expectation that this is going to be a thought-provoking analysis of some aspect of roleplaying?What happens if we lean into improvisatio...
Old-School GURPS
What happens if we lean back into the roots of our hobby - which for me is largely the 1980s - and realise that the kind of roleplaying we enjoy the most is in fact the Old-School ...
Crafting Better Roleplay
If roleplaying games are really about roleplay then how come so much of our time at the table is spent doing all sorts of other things that aren’t roleplay?Is there a way in which ...
Dungeoneer with Simon Williams
This episode emerged from a Zoom call I shared with today’s guest which he was gracious enough to allow me to record and share. The episode is as simple as that: a recorded chat in...
Dungeons & Newbies with Johnn Four
This episode emerged from a Zoom call I shared with today’s guest which he was gracious enough to allow me to record and share. The episode is as simple as that: a recorded chat in...
New Frontiers
Back at the beginning of 2025, I decided that I wanted to double-down on my mastery of GURPS as the roleplaying game system that I actually consistently enjoy. Alongside that I dec...
Voices From The Abyss
This one’s filled with the voices echoing out the of Abyss - in other words, it’s a call-in episode. These all stacked up from the 4th December 2024 into 2025, so there’s plenty of...
More Playful Prep
What if prep didn’t have to feel like work? What if there were ways in which we could be more playful with our prep? Would that transform the way in which we feel about being ...
Ten GM Rules with Jason Wiebe
As the year turns from 2024 into 2025, I decided to invite Grail Knight Patron and regular caller Jason Wiebe to come and have a chat on air. The topic was broadly, “Becoming a Gam...
Tiny Roleplay with Frank T
This episode is a pitch for building a tiny roleplay habit using 30-minute sessions and one-on-one play with the rules behind the GM’s screen. The idea, taken from solo play, is to...
The Most Important Game Mechanism
The most important game mechanism is, of course, the Game Master of a roleplaying game. Roleplaying games are all about making choices as-if you are your character and then seeing ...
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