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Turning Up
In the spirit of turning up, this one's a bit more ad hoc and GM Journal in style, but it's relevant and heartfelt.I talk about getting back to Ariadne's Thread (powered by Cypher)...
Overcoming Inertia
How do you overcome the sense of inertia where you don't want to play or prep anything?After weeks of holiday disruption, how do you get yourself moving as a GM and rediscover some...
Master and Emissary
What is it about slipping fully into a character and exploring a living, open‑ended world that makes us feel so drawn into the fantasy and have fun? What part of our human make-up ...
The Arc of Experimentation
After a break of nearly 11 weeks between August and the tail end of October 2025, Roleplay Rescue was reborn with an experimental mindset and a specific pact to record one short ep...
Hunting Monsters
I've been shifting my focus towards preparing a new school-based game designed to engage the students in roleplay but also to be light, fun, and open to newbies as much as possible...
Solo Experimentation
What’s the point of solo roleplaying games? Why do it? And, frankly, how do you keep the game moving?If you’ve ever tried to play a role‑playing game solo, you know the feeling: th...
Yes, I'm a Scanner
This one's a reflection on the mental health side of my journey wherein I talk about the reflection that hitting 7 years of the show coincides with 5 years of healing since the men...
The 7th Anniversary
On the 28th of November 2018, the 8 minute and 14 second Episode Zero of Roleplay Rescue was aired. Seven years of striving, failing, starting over, and asking: How can I run a gam...
Player-Directed Goals
This week patron and regular listener, Alex from the UK, called in with a question about my approach of what he calls, "Player-Directed Goal-Driven Play". His specific issue is aro...
Wonder Wander
This week I found myself wandering back to Traveller - specifically, the current edition of the game published by Mongoose.Wandering is an inevitability in my hobby. My mind is con...
Non-linear Paths with Obstacles
Starting with a seemingly random quote from "Tiny Experiments" by Anne-Loure Le Cunff, I riff off the idea of non-linear paths through RPG adventures. I draw on Jamison's idea abou...
Jamison and the Magical Bio Sheet
This episode I talk about Brian Jamison's approach to setting up a role-playing game. I stitch together Pat Mullen's bio sheet into this process as I talk about how I've applied it...
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