
Tüm Bölümler
Make it or Break 1 it - Arrow Key Trap Maze and RGB
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss the frustratingly complicated "Arrow Key Trap Maze", the brain-bending "RGB", and "Origami Sim...
Gameology 49 - Super Mario Odyssey
Mathew and Attila have a Spoiler-Free discussion on all the amazing new mechanics of Super Mario Odyssey for the Nintendo Switch....
B1TS 0F W1SD0M 1 - Reused Levels and Procedural Generation
A solo-cast where Attila condenses the episodes "Environmental Reuse" and "Procedural Generation" into byte-sized B1TS 0F W1SD0M...
Gameology 48 RTS SOS with Chris Feres
Attila and fellow RTS fan Chris Feres discuss the later years of the RTS genre including the ill-fated Command & Conquer Franchise....
Gameology 47 Early RTS Days with Chris Feres
Attila waxes nostalgia with fellow RTS fan Chris Feres. A look at the early RTS scene including the heavy hitters of the 90’s; Starcraft and Command & Conquer...
Gameology 46 Modding with Chris Feres
An interview with the co-creator of the popular Red Alert 3: Paradox mod! Join Attila and Chris Feres as they discuss the ups and downs of game modding....
Gameology 45 - Super Mario World
From the much loved Yoshi to the oft-under-appreciated Yellow Spinning Blocks, Mathew and Attila examine all the features that made Mario World truly deserving of the “Super” prefi...
Gameology 44 - Cutscenes
Cut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming....
Gameology 43 - The Good, The Bad: Super Mario Bros. 3
The game that cemented Mario as the platforming icon he is today; Mario Bros. 3 stands as a shining example of how to take a great game and improve every single aspect of it....
Gameology 42 - Traversal
Inspired by the delightful traversal mechanics of Super Mario Odyssey, Attila and Mathew discuss who much traversal mechanics matter in other games....
Gameology 41 - The Good, The Bad: Super Mario Bros 2
Despite being the so-called "black sheep" of the Mario Bros. series, Mathew and Attila look at the aspects of Super Mario Bros. 2 that made it into games to come, as well as the el...
Gameology 40 - Companion AI
So often, AI meant to assist the player ends up doing the complete opposite. Mathew and Attila discuss everything from rage-inducing Escort Quests to delightfully helpful invulnera...
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