All Episodes
Leyliners 02 :: Shellswine
In this episode, the gang meets their handler and argues back and forth about which mission makes the most sense for them. Uncertain, they decide to hit the town to celebrate landi...
Design Episode 35 :: Who's the Good Guy?
Our setting lacks obvious protagonists, so we create a few. Are you more at home in a continent-spanning adventurer's guild? How about an ancient order of ascetics that has the tru...
Leyliners 1 :: Gettin' Docks'd
The debut episode of our new Actual Play show, where a group of Anthropomorphic Scoundrels adventure and scheme in Earth's far-flung post-post-apocalyptic future. Follow the gang a...
Design Episode 34 :: Ol' Stumpy
The gang wraps up Step 5 by polishing off Death, Command, Fire, and Champion! We also create a new undersea villain to plague all of your oceanic aspirations!Show Notes:https://ner...
Gloomtown 07 :: Battlefield Promotions
The story of Snarfs and Marshals goes out in a blaze of glory. Who brought the ships to the harbor? Where is the Sub-Governor? DOES Whitsnarf have a fire marshal? All is answered i...
Design Episode 33 :: Planting the zealot-tree
Josh and Maxx talk about what can be done to help first-time GMs deal with planning combat encounters, generic enemies, and we round out the edges of Step 5 Zealotry, Ice, and Mark...
Gloomtown 06 :: Four Cutthroats on Heirloom Boats
The gang gets right up in the meat of the issue and all is revealed as every possible bit of excrement strikes the turbines. They deal with the supposed mutiny of their own fire Ma...
Design Ep. 32 :: The 5 Steps of the Magical Method
In this episode, we refine what's at the core of Marksmam before diving DEEP into Step 5. We tackle Citdadel, Marksman, and then show our clear favoritism for Radiance and support ...
Gloomtown 05 :: There-House
The gang discovers a major conspiracy and gets frickin' ROWDY in the lakeborne town of Catchsnarf and try not to burn the whole place down in the process, ignorning every temptatio...
Design Episode 31 :: His Eye is on the Arrow
Liam and Josh fix Professions in our Artifacts game and completely destroy Marksman, but worry not, adventurers. We can rebuild him. We can make him better. Stronger. Faster. Hoste...
Gloomtown 04 :: Fire Marshal Arts
Speaking with the Emperor's authority, the gang plows through every level of false bureaucrat determined to impede their progress towards the center of the sickness plaguing the Sn...
Design Episode 30 :: Secret Level
We discuss new ways to level up and introduce a host of new artifacts into the world of our game. Need a really bad flashlight? How about a fanny pack? We've got you covered!Show n...
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