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TGT 170 On Topic: Non-Gamer Family
This week we're talking about playing games with non-gamer family and friends. What kinds of games work well for this? What expectations should you have? What are the problems w...
TGT 169 On Topic: Game Mechanisms – Defined
This week we're defining stuff. By popular demand. If you've been in the hobby awhile, you've probably started to use jargon like cooperative, bag building game, hand management ...
TGT 168 On Topic: Publisher Feedback
This week we finally get to some feedback. Which sparks a lot of conversation and fills in a few things we may have missed the first time around. Chris even lets some listener fe...
TGT 167 On Topic: Stonemaier Games
This week it's Stonemaier's turn as we take a look at some of the bigger names in board games. This is the smallest of the big names, but just because they don't have as many game...
TGT 166 On Topic: CMON
This week we're focusing on CMON or Cool Mini or Not or C'MON. But however you say it, they've had a pretty big impact in the gaming world and on how kickstarters are run. We also...
TGT 165 On Topic: Fantasy Flight Games
Chris does a LOT of the talking in this episode. Yes, yes, we know what you're thinking, "he always does a lot of the talking." But this time, it's a LOT. Anyway, he's talking a...
TGT 164 On Topic: Publisher Promises
This week we're looking at the promises publishers make, and break. Should Kickstarter exclusives stay exclusive forever? Should publishers be punished for missing releases dates...
TGT 163 On Topic: Playing Games for Money
This week we talk about cash money, for winning. And what that can do to a game. We use KeyForge as an example since FFG recently announced a $100,000 cash event, but really this...
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