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Amity Campaign #30 - The Library At Last
This week the Headlanders arrive at the library, only to find that Bucco's men beat them to it. But they don't have the key, the Headlanders do. (More episode notes at ht...
American Auror #8 - Something That's Close to the Truth
This week, the paranoia begins as the Aurors start to wonder if the whole world really is out to get them. Or, more precisely, was out to get their predecessors and they inherited ...
Non-AARG Games #5 - The Blackfish, a Dynamo Game
When a super-powered eco-terrorist wreaks havoc in a small, Louisiana town the super-powered yokel cops wreak havoc right back. You can download the DYNAMO system for free. (More e...
Amity Campaign #29 - Peace Talks
This week's episode works hard to earn that NSFW tag! And make sure to check the episode notes for a picture of the "key"! (More episode notes at http://www.playaarg...
American Auror #7 - Malleus
There is a short catch-up on the PlayAARG website if you skipped episode 6. Complete show notes for episode 7 also on the website. (More episode notes at http://www.playaarg.com/po...
Amity Campaign #28 - She Knows All Our Lies
Last episode, the Headlanders returned to the home they've never seen, Fort Headland, only to find that Ambros Bucco's mage boats had beaten them there. (More episode not...
American Auror #6 - Your Auras Are A Little Fat
Please read the notes on this episode on the PlayAARG website. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG_American_Auror_Ep_6)...
Non-AARG Games #4 - Misdirected
The filming of a Z-grade horror flick goes awry when the actor playing the evil necromancer turns out to be a little too method. Guest GM Corey runs us through a game of Dynamo. Yo...
Amity Campaign #27 - Jiggity Jig
The Headlanders are back in allied territory and big changes are afoot. (More episode notes at http://www.playaarg.com/podcast/amity/AARG_Amity_Campaign_Ep_27)...
American Auror #5 - The Birds and Bees, the Apple Trees
The Aurors take stock of their recent failure and make plans. But first, a trip to a haunted summer camp. (More episode notes at http://www.playaarg.com/podcast/american_auror/AARG...
Amity Campaign #26 - Magical Teabagging
Press Bop-It to start! This episode (Bop it!) the Headlanders (Twist it!) get bored (Pull it!) and (Shout it!) make things (Twist it!) happen (Pull it!) at Desolation (Twist it! Bo...
American Auror #4 - Enter the Dreamer
This week - with special guest moderator Adam from the Amity campaign, who spends the whole time making up a character that he never comes back to play, so don't get attached....
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