
All Episodes
Make it or Break it 6 - BAXY Guns, Gravity Giver, Drop Pod Wars, Bomb Bot
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “BAXY Guns”, “Gravity Giver”, “Drop Pod Wars”, and “Bomb Bot”...
Gameology 54 - Game Review Solutions
What makes an ideal review? What can players do to make an informed purchase about a game they are interested in? Mathew and Attila discuss possibilities for improving Game Reviews...
Make it or Break it 5 - End of Friendships
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “End of Friendships”, “Enemies Inc.” and “Eyes on Eggs”....
Gameology 53 - The Good, the Bad: Zelda II
Souls-like on the NES? Mathew and Attila discuss Zelda II: The Adventure of Link, the black sheep of the Zelda franchise which seems to have more in common with Dark Souls than it ...
Make it or Break it 4 - Don't Open the Box
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss "Color Cascade", "Don't Open the Box", and "Droption"...
Gameology 52 - Game Reviews
As much as we love to see Review Scores, do permanent Game Reviews make sense in the ever-updating world of games? Mathew and Attila discuss the flawed "out of 10" Rating scale and...
B1TS 0F W1SD0M 3 - Orbit: Tower Defense Redefined
A solo-cast discussing what changes were made to Orbit: Satellite Defense and the reasons behind the changes. Experience the journey from a game-jam winning concept, to Mobile, to ...
Make it or Break it 3 - Cave Explorer, Center Tetris & Collapse
Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss "Cave Explorer", "Center Tetris" & "Collapse"...
Gameology 51 - Psychology of Aesthetics
What makes something visually appealing? Repulsive? What is the Uncanny Valley, and how can we avoid it, or intentionally use it to craft Horror Games? Mathew and Attila discuss th...
B1TS 0F W1SD0M 2: Trimming Zarnok Fortress Features
A solo-cast where I discuss the reasons behind trimming certain features from Zarnok Fortress. Experience, Leveling, Unlocking Abilities, find out what was removed from Zarnok Fort...
Make it or Break it 2 - Bisector, Boolean Bash, Bribery Race
Look forward to details about a Make it or Break it Game Jam in the New Year! Rating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss ideas for Bisec...
Gameology 50 - Experience and Leveling
Mathew and Attila discuss the different ways in which experience is earned and new levels and abilities are awarded across different games....
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